The new intersection of emotion and blockchain – gaming and cryptography – is gaining momentum in traditional realms where players have gambled, bought and lost skins to play, and spent hours online showing nothing at the end of the day.

gaming evolution
Early blockchain proponents such as the OPSkins platform recognized the need to ensure real ownership of digital objects, which was later transformed into a full-service WAX ​​platform for non-fungible tokens (NFTs) in the form of collectibles, graphics, and always more items for use in games and on various platforms.

Splinterlands was one of the first blockchain-based offerings to use the popular HIVE (formerly Steemit) blockchain, and has since become a digital property of the land. Upland and Uplift World also adopted a gamification model and used NFTs to provide digital land tenure and transfer value between players, often in the form of a monopoly-style lease.

The lock also speeded up the changes. The popular blockchain game Axie Infinity has become popular in the Philippines. In a country where there is no barrier to social support, many residents are deprived of their breadwinner due to job loss or loss of employment. Based on Ethereum (ETH), this Vietnamese game allows players to breed, breed, fight and trade digital creatures called Axies.

More importantly, it allowed players to earn tokens, and while it wasn’t huge, it provided much-needed income for a variety of players, from students to grandparents.

In fact, the world has turned upside down. As a veteran crypto player and former PC platform player, On Yavin of Cointelligence says, “If my 12-year-old doesn’t spend enough time playing, I’ll give him up.” He’s joking, of course, but being a player and a successful member of society is no longer a reciprocal position.

new Horizons
By 2020, the market capitalization of the gaming industry has peaked at $159.3 billion with more than 2.7 billion gamers worldwide. This year’s figures show demand and spending increased by 2.81 billion players and a market capitalization of $189.3 billion.

This led to a reassessment of the gaming industry as games had been profitable for developers and publishers for years, but the public did not have access to the potential profits. If games are profitable, making games can also be profitable. A new concept has emerged in the industry – Initial Game Demonstration (IGO). This is the latest interpretation of the original coin offering (ICO) and one of the early adopters of the concept is Seedify.

Seedify describes itself as “an incubator for a launch platform focused on blockchain games, providing innovators and project developers access to funding, community building, partnerships, and a complete support system for managing the future of games and blockchains.”

More info from SEEDIFY here
The platform captured the passion of gamers using blockchain technology and created a popular launch platform for games. It follows the rules and is fully KYC compliant, but allows anyone interested in gaming to easily invest in new games to earn money.

The investor buys the original SFUND token on exchanges such as Apeswap, Bakeryswap, 1-inch or Kucoin (KCS) and attaches the KYC’d wallet to the splash pad. There are nine levels of membership, which depends on the number of tokens individuals have. While level 1 has a lottery-based distribution, all other levels have guaranteed distributions.

The investment process itself is simple. Users choose the pool in which they want to invest, select the IGO project, click on the buy button and buy tokens according to the maximum distribution. That’s it. When a token is listed on a Decentralized Exchange (DEX) and according to the earnings plans, the tokens are automatically sent to the wallet.

Examples of projects include Seedify Continuum World, a free to make money game that combines MMO (Massively Multiplayer Online) and farming.

In this game, players will be able to own a piece of this new world by purchasing a piece of land. To maximize the earning potential of their country, players will be able to add buildings and resources to level up. Since there is a need for energy for research, solar panels or wind turbines will be available that generate energy that can be combined with vegetable and aquaculture works to feed the Umi, the indigenous people of the Continuum.

Countries are NFT codes that use the ERC-721 standard. There will be a fixed amount of land, making it a rare asset in the game. You will receive this game from the well-established game company Playchain PTE in Singapore IGO on the 1st of October.

Source: CoinTelegraph